Mar 27 2009

Getting HILYMI back up to speed

Published by at 11:47 pm
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Thanks to Michael being on board now, I’m feeling amazingly oddly relaxed and most of all I feed like I can focus on the guild for the first time in months.

I actually recruited 10 new recruits for HILYMI today. I tried a slightly new angle on my recruitment method and it seems to be working really well. I actually took the time to promote an officer and come up with a game plan on how to get the guild running back at full steam again. I’m absolutely amazed, I dunno, it just feels like magically things are just going really well. 

I think I might need to make some revisions to the HILYMI website. It seems enough people are getting confused with the forums that it might warrant some updates to the skin. Not really a big deal, just something needing to be look into. I also need to start producing some guild videos as well as updating the guild gallery. Maybe I can find the time this weekend to do some of that. 

Tonight we had 12 people online at one point. I really would love to see the guild over 20 online again. Once we start hitting over 20 consistently, every night, then I know we’re at a healthy guild number. It seems like a healthy number of about 20-25 will keep the guild from ever complaining that there’s “nothing” to do. We might certainly get close to 80 unique members with 40 or so alts, putting the guild around 120 characters. Of course the most I’ve managed in unique members was around 120. If we ever get that big again, I’ll have to make sure I have solid officers first. If we had that many we’d be able to fill over half a war band and probably a full war band on most nights. Of course regular PVE runs would be a given for sure. I think we can’t do it just with recruitment though. We need to focus on scheduling events.

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