May 04 2009

The Four Major Tasks of the Guild Leader

Published by Cybervic at 7:39 pm
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In the May 2009 article of HBR there was a very interesting article “What Only the CEO Can Do”. It made me think a bit about how this could be adopted to the role of the guild leader and what ONLY the guild leader can do. A member recently told me that ONLY the guild leader can make amazing things happen. Officers can make things happen, but generally only in support of what the guild leader is already doing. Of course the guild leader can’t do it alone which is why he needs good, dedicated officers.

Defining the Meaningful OutsideOf all of your external stakeholders which ones are the ones that matter most? What results are most meaningful?

In applying this concept to Warhammer, our external stakeholders are potential future members, members of the alliance, and the general opinion of the server community. Unlike a normal business who’s goal is profit, the goal of a guild is to be self sustaining and sustainable over time. Depending on the guild, different results will matter.  Our guild does a little bit of everything, but generally we’ve prided ourselves in excellent PVE results and meaningful RvR results. Showing these results to the outside means that we attract people of similar goals into the guild.

Deciding What Business You are InWhere should you play to win? Where should you not play at all? These are difficult decisions that require thurough evaluation and discussion. However, only the CEO has the enterprisewide perspective to make the tough choices involved.

Frankly we’ve always tried to be a mix of everything, especially in Warhammer. Maybe the time is nigh and we need to get serious and focus as a PVE guild or just an RvR guild. Obviously we will still do a mix, but we need to focus on “winning” at one or the other. If we win at one or the other, then the other will fall behind it, as such is the nature of the game. I think for this reason, we might officially change the focus of the game to be more PVE focused with a supporting RvR back focus.

Balancing Present and Future - Learning to strike the right balance between short and long term comes wfrom experience and judgment than from facts. Defining realistic grown goals is the first step toward getting the balance right; determining what goals are “good enough” to deliver in the short term is critical to gaining creditibility and momentum for the long term. Finally, the CEO’s personal involvement in leadership development may have the single biggest long-term impact on the company’s future.

This is something I think I have always done well in setting short and long term goals for the guild, delivering those goals, and following up on the progress of the goals in my monthly addresses to the guild. I need to do a better job of getting everyone involved more with the monthly goals. One thing I have not done well in my transition from WoW to Warhammer is establish a well enough base of officers who can reliably push the momentum when I’m not around. I can’t be online every night of the week and there needs to be officers who are moving our goals forward.

Shaping Values and StandardsValues establish a company’s identity; they are about behavior. If the company is to win, these values must be connected to the meaningful outside and relevant to the present and the future. Standards are about expectations; they define what winning on the outside looks like.  They are best established by answering two important questions: Are we winning with those who matter most? Are we winning against the very best?

I have to admit that while I’ve always done an amazing job of shaping values and holding a high standard in our values, I have not done the best at holding people to high standards. Unfortunately there is always the constant struggle with a volunteer organization of pushing people too far or not far enough. Some people do need to be pushed to get the optimal performance out of them, but push them too far and they leave. A volunteer organization like a guild makes defining and holding people to standards very difficult.

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