May 29 2008
DnD 4th Edition
Today hallmarked a new day in the lives of pen and paper geeks everywhere. When Wizards of the Coast bought TSR many many moons ago, many Dungeons and Dragons fans were skeptical. DnD 3rd Edition alleviated most of the fears people had with a slightly expanded core rule set, expanding the D20 structure to allow 3rd parties to write modules, and graced the rulebook with the art styles we’re accustomed to from the Magic: The Gathering team. DnD 3.5 made a decent step forward for the game witha lot of new classes and again further expanding the game. With the release of 4th Edition next week, apparently the game is going to change in ways no one saw coming.
Victor Hermenzee, great friend/co-worker/DM, is apparently spending his evening tonight going over the new rule set. According to what I’ve heard to far, “This is a completely different game. A great, but different game.” From another friend of mind I heard, “The changes between 3.5 and 4.0 is like the differences between 2.0 and 3.5″. It will be interesting to see what this does for the pen and paper genre and hopefully, if we’re lucky, we’ll get another DnD campaign going.